About the Project

Work For Hire game made for a non-profit organization with the goal of educating primary school children to learn how to read nutritional table of products and understand better how to balance their meals.
 
Video preview
Gameplay Video
 
Summary
  • Company: Flux Games (Brazil)
  • Type of project: Work For Hire
  • Client: Instituto Akatu (Brazil)
  • Work time: 6 months
  • Project status: Released
  • Engine: Unity
  • Released for: iOS and Android
 
My activities
 
  • Facilitate meetings;
  • Remove team blockers;Arrange meetings with the client to align scope and game design in pre production phase;
  • Create a development schedule and guarantee its compliance;
  • Manage project development and sprints;
  • Document art approvals from the client via messaging and email in the production phase;
  • Send milestone builds for client approval;
  • Help with the game QA;
  • Manage external devs and report their progress to the company's Product Owner
 
Stages I participated in
  • Pre Production
  • Production
 
Tools I used
  • Discord
  • Google Drive
  • Trello
  • Google Play Console
  • Appstore Connect
 
Team size
💻
1 External Programmer
🎵
1 External Audio Designer
🗓️
1 Producer
🎨
2 Artists (1 internal, 1 external)
🧩
1 Game Designer
 

Gallery

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