About the Project
Work For Hire game made for a non-profit organization with the goal of educating primary school children to learn how to read nutritional table of products and understand better how to balance their meals.
Summary
- Company: Flux Games (Brazil)
- Type of project: Work For Hire
- Client: Instituto Akatu (Brazil)
- Work time: 6 months
- Project status: Released
- Engine: Unity
- Released for: iOS and Android
My activities
- Facilitate meetings;
- Remove team blockers;Arrange meetings with the client to align scope and game design in pre production phase;
- Create a development schedule and guarantee its compliance;
- Manage project development and sprints;
- Document art approvals from the client via messaging and email in the production phase;
- Send milestone builds for client approval;
- Help with the game QA;
- Manage external devs and report their progress to the company's Product Owner
Stages I participated in
- Pre Production
- Production
Tools I used
- Discord
- Google Drive
- Trello
- Google Play Console
- Appstore Connect
Team size
1 External Programmer
1 External Audio Designer
1 Producer
2 Artists (1 internal, 1 external)
1 Game Designer