About the Project

Vertical Slice developed to be presented to publishers to get funding for the full game.
Talaka is a watercolor 2D action game set in a Brazilian Folklore Universe, and its storyline draws from an african-brazilian religion called Candomblé. It is an outstanding culture that most of the world still doesn't even know exists, and the game seeks to change that with our game.
It has several mythical creatures and Godlike beings (Orishas), all with meanings, roles and deep spherical personalities. The project was made by teaming up with researchers of black brazilian-african culture and the company would bring african developers onboard to develop the game. Gameplay is tight and fun, with solid combat and a deep customization system that puts player in total control of what kind of run he wants to make next time. Think Dead Cells combat meets Rogue Legacy's upgrade and room systems.
The game is supposed to make players feel like they are playing a live painting. There's no blood, only ink splashing out of characters. Weapons are ink based. Everything breathes ink and art, and we expect players to enjoy their "masterpieces" once they finish a room and look at the splattered ink all over the battle stage.
 
Video preview
Reveal Trailer
 
Summary
  • Company: Flux Games (Brazil)
  • Type of project: Internal IP
  • Work time: 5 months
  • Project status: Unreleased
  • Engine: Unity
 
My activities
  • Facilitate meetings;
  • Remove team blockers;
  • Manage project development and sprints;
  • Help find external developers, get quotes and prepare the contract;
  • Create a development schedule and guarantee its compliance;
  • Help with the game QA;
  • Manage external devs and report their progress to the company's Product Owner
 
Stages I participated in
  • Pre Production
  • Production
 
Tools I used
  • Discord
  • Google Drive
  • Trello
  • Photoshop
 
Events and Prizes
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DemoNight 2019
Selected
Talaka's first public appearance, the game was selected to be shown to Montreal's game industry.
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GDC 2019
Best Pitch
Talaka won Best Pitch at GDC's Pitch contest Day 2 against four other participants.
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Indie Prize London 2019
Finalist
Talaka was one of Indie Prize London's finalists.
 
 
Team size
💻
1 Programmer
🎨
1 Art Director
📄
1 External Writer
🎇
1 Tech Artist
🧠
1 Creative Director
🎨
2 Artists (1 internal, 1 external)
🧩
1 Game Designer
🎵
1 External Audio Designer
🗓️
1 Producer
 

Gallery

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